FLIGHT SIM 3D · REACT THREE FIBER
← ARCADEThrust, gravity, lift and drag — four forces, no aerofoil tables. Climb costs speed, speed buys lift, and banking turns you because the lift vector tips with the wings.
Thrust, gravity, lift and drag — four forces, no aerofoil tables. Climb costs speed, speed buys lift, and banking turns you because the lift vector tips with the wings.